fa3_a20_JETS

Help make Party-approved missions harder
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intel64gamer
Posts: 40
Joined: Mon Nov 09, 2015 5:52 pm

fa3_a20_JETS

Post by intel64gamer »

An afterparty mission designed around the concept of flight and shooting - and doing both at the same time. Blufor and Opfor cannot agree on the issue of who has the best fighter pilot.

Reppyboyo
Posts: 92
Joined: Mon Jan 12, 2015 2:46 pm

Re: fa3_a20_JETS

Post by Reppyboyo »

Can we please have the current jets replaced with the A-10's or the other fighter/bomber (I forget the name).
Both are much easier to fly and far more fun than the current jet.

Aqarius
Host
Posts: 414
Joined: Tue Jul 31, 2012 9:28 am
Location: Hobbiton, The Shire

Re: fa3_a20_JETS

Post by Aqarius »

A-10s are slow. It'd be best if we could remove the ATGMs and bombs from the CSAT plane (both the weapons and the models), and leave the guns and the unguided rockets. OR leave the models, it's not like they impact anything... Also, I'd like some hills and windmills and stuff within the contest area, but simply increasing the AO would make hunting down that one surviving jet a chore. I have no way of fixing this :(

EDIT: also, can we somehow have a brighter blue on the BLUFOR jets? It may just be me and my [REDACTED] monitor, but the blue 'neon' tends to blend in with the night.
[/allegedly]

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