Search found 6 matches

by RedMike
Sun Jan 08, 2017 2:13 am
Forum: ArmA 3: After Action Reports
Topic: [Tue] 3 Jan 2017 (Adverse Jungle Climate)
Replies: 2
Views: 4061

Re: [Tue] 3 Jan 2017 (Adverse Jungle Climate)

Bees: No instances of friendly fire recorded, at all.



Toystore: No instances of competence recorded, at all.



Idiots II: My first go at FTL-ing; fairly uneventful, but thought I'd include it.

by RedMike
Mon Jan 02, 2017 7:22 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 01 Jan 2017 (Putting NATO in their place)
Replies: 3
Views: 5034

Re: [Sun] 01 Jan 2017 (Putting NATO in their place)

Corporate Synergy: Extreme competence.

by RedMike
Mon Jan 02, 2017 2:36 am
Forum: ArmA 3: After Action Reports
Topic: [Sun] 01 Jan 2017 (Putting NATO in their place)
Replies: 3
Views: 5034

Re: [Sun] 01 Jan 2017 (Putting NATO in their place)

A great session. Really enjoyed getting shot in many different ways.

LSHD(II): A tale of 3 survivors.



Nightlight: Technical out of nowhere, and the craftiest AI.



by RedMike
Mon Dec 26, 2016 2:12 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 25 December 2016 (Particle effects)
Replies: 1
Views: 2993

Re: [Sun] 25 December 2016 (Particle effects)

A very holey day, despite the enemies sleighing us constantly.

I'd like to share a couple of testimonies to Shado's amazing driving skills.

Image

Image

how did they even recover from this
by RedMike
Tue Sep 06, 2016 9:43 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 04 Sep 2016 (What's my motivation?)
Replies: 5
Views: 8391

Re: [Sun] 04 Sep 2016 (What's my motivation?)

Inter IV : 9Wcx5CDUpTM Great fun, ended up not able to find a good spot to hide initially, so I hid in a ditch next to a fence and survived right near the end. I eventually pushed towards the main fallback point and caught two CSAT by surprise (whom I was convinced were teammates as I was spraying ...
by RedMike
Sun Aug 21, 2016 10:24 pm
Forum: ArmA 3: After Action Reports
Topic: [Sun] 21 Aug 2016 (Slaughterific)
Replies: 2
Views: 3961

Re: [Sun] 21 August 2016 (Slaughterific)

Fun session! I did notice that the enemies seemed to be using cover very well, I actually thought one of them was a player/Zeus when it ran away from me and slid behind an outhouse, but it seemed to have the weird twitching AI normally has. Similarly, I saw at least one instance of an enemy force (a...