Search found 304 matches
- Wed Dec 21, 2022 6:03 am
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Counterbattery artillery system
- Replies: 0
- Views: 7152
Counterbattery artillery system
Comrade engineers! :science101: I present to you a script based counter-battery artillery system. Source code: https://github.com/ninjaProtocol/artillery_duel_test.Altis Yes, it's literally just the mission folder. The instructions for the setup are in the readme file, and the code is well documente...
- Sat Jun 04, 2022 3:41 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_gcc44_operation_trinity
- Replies: 0
- Views: 1125
fa3_gcc44_operation_trinity
CDLC mission. Uses GM and CSLA assets, players use GM weapons and CSLA vehicles. Infantry town assault on La Trinite in Malden. FIA fights AAF. Two approaches possible (map click teleport available). Recon team provides overwatch and spotting. Two waves of reinforcements triggered by clearing object...
- Wed May 18, 2022 6:35 am
- Forum: Finished Scripts & Guides
- Topic: Ambient artillery scripts
- Replies: 0
- Views: 10807
Ambient artillery scripts
Hey ho, I put together some ambient artillery scripts that folks might find useful for missions. The first is supposed to be a purely ambient script, where shells fall outside a safezone. the other has a shrinking safezone which can be non-ambient if you so choose. These are not on github yet becaus...
- Wed Dec 05, 2018 1:14 am
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 4th December 2018 (I Like It Vanilla)
- Replies: 1
- Views: 5630
[Tue] 4th December 2018 (I Like It Vanilla)
The Tuesday Twelve, I shall call them. Those who braved the lack of STUI thanks yet suffered minimal loss of cohesion. We played: Lost Sector: Drimea Goisse Green RLM: Part 6 Lost Sector: Rue Nord-Chauve The F U T U R E welcomes you with the Party-approved method of looking at the P A S T: the R3 Mi...
- Tue Nov 13, 2018 10:18 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 13th November 2018 (More Like Just End Charlie)
- Replies: 0
- Views: 2624
[Tue] 13th November 2018 (More Like Just End Charlie)
11 people came along this tuesday eve. We played: fa3_c23_close_quarters_v3 fa3_cz27_tail_end_charlie_v1 fa3_c41_thunder_road_v2 fa3_c20_lost_sector_faro_approach_v3 fa3_c18_Operation_Penguin_vt1 Afterparty (Tiefiterror): [*]fa3_c29_Operation_Molotov_v3.Malden The F U T U R E welcomes you with the P...
- Tue Nov 13, 2018 10:13 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c20_lost_sector_faro_approach
- Replies: 1
- Views: 3804
Re: fa3_c20_lost_sector_faro_approach
This kinda felt like a whole lot of driving followed by an easy VHAT kill. Could be because of the weird route we took. If only hills and off road driving had tactical consequences in Arma...
- Tue Nov 13, 2018 10:10 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_cz27_tail_end_charlie
- Replies: 2
- Views: 7046
Re: fa3_cz27_tail_end_charlie
IMO this needs a full charlie squad + full Alpha at the very least. Probably worth adding this information to FAMDB.
- Sun Sep 23, 2018 10:44 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Sun] 23th September 2018 (Court Martial For Costno)
- Replies: 2
- Views: 4317
[Sun] 23th September 2018 (Court Martial For Costno)
13 volunteers joined the many fights of the day, starting with a successful romp through the jungle...in which Costno did nothing wrong...allegedly... :cop: Runlist: fa3_c20_lost_sector_120120_v2 fa3_cz25_shield_and_sword_v3 fa3_c39_hornets_nest_v10 fa3_c16_combat_evolved_LASO_v4 The F U T U R E wel...
- Tue Sep 11, 2018 11:46 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 11th September 2018 (Hard landing, blyat)
- Replies: 0
- Views: 2662
[Tue] 11th September 2018 (Hard landing, blyat)
17 stronk comrades came out to play some cheeki breeki missions. Some uh... interesting things happened. Runlist: fa3_c16_combat_evolved_v4 fa3_c38_AbderaCadabra_v1 fa3_c74_pincer_v2 fa3_c20_from_russia_with_love_i_v13 fa3_c50_no_rest_v1 fa3_cz37_blyat_country_v2 The F U T U R E welcomes you with th...
- Sat Jul 28, 2018 6:06 pm
- Forum: ArmA 3: Mission Making & F3 Development
- Topic: Vicarious mission making - ideas for Party engineers
- Replies: 13
- Views: 35492
Re: Vicarious mission making - ideas for Party engineers
Another one! Let's call this one Comrade Aqarius' Secret Serbs , in honour of Aqarius and his sneaky Wargame tactics. I'm feeling lazy so i'll just quote from Discord: SuicideKingToday at 18:31 We take an objective or defend a town or something, but a squad goes around the back trying to find and de...