Search found 183 matches
- Mon Apr 13, 2015 10:35 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_a22_tank_u_comrade
- Replies: 3
- Views: 4634
Re: fa3_a22_tank_u_comrade
-All of the tanks were marked TNK1 on map. -The tank commander needs a better gun to shoot at the tank when turned out. At least NATO does because they dont get a pintle MG. Apart from that its a cool afterparty. Would be cool to see some in more locations too (the terrain you chose is really good t...
- Mon Apr 13, 2015 10:09 pm
- Forum: Other Games
- Topic: GTA V with comrades
- Replies: 3
- Views: 16513
Re: GTA V with comrades
Sweet! currently waiting patiently for steam to unlock
- Mon Apr 13, 2015 1:23 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_c46_WakeUpService
- Replies: 2
- Views: 3863
Re: fa3_c46_WakeUpService
I agree with all that you said there. 1) I love the idea of having multiple squads do multiple things, so that everyone isnt grouped up together and getting in each others way. With that said, the objectives this time were a bit easy (for example the mountain was taken before bravo could even reach ...
- Mon Apr 13, 2015 1:10 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa3_a50_TheRundown
- Replies: 2
- Views: 3847
Re: fa3_a50_TheRundown
One minor gripe I have about this mission is the starting positions for AAF (and FIA i suppose too). While you dont want to premount everything and force people into certain vehicles, it is definitely best to position people a little more logically. For the AAF, all of the alpha fireteams start behi...
- Tue Apr 07, 2015 8:42 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa_c30_intelraid0
- Replies: 1
- Views: 3111
fa_c30_intelraid0
Absolutely crushed by a force of 22 people tonight. Seems that the enemy in the dark are not particularly good at killing us. Probably needs a bit of a bump in enemy numbers, and probably some tougher reinforcements to show up once the intel is secured.
Suggestions welcome...
Suggestions welcome...
- Mon Apr 06, 2015 1:17 am
- Forum: Finished ArmA 3 Missions
- Topic: fa_c40_holdtheline
- Replies: 15
- Views: 14512
Re: fa_c40_holdtheline
Great stuff. Kicking myself I couldn't be there to try out the new version. From the AAR it seems that things went better this time around. The spectator stuff I think i will try to fix by porting my mission.sqm to a new F3 copy, because i must have messed something up in the init or functions. The ...
- Thu Apr 02, 2015 6:58 pm
- Forum: ArmA 3: Discussion
- Topic: ACE3 coming soon, will we be using this?
- Replies: 15
- Views: 15082
Re: ACE3 coming soon, will we be using this?
Ive never had a problem with st_gi myself. Always works bice. Usuallty color coded too. I would say check your install. The swifty launcher has been working quite well for me for folk stuff, and wolf posted a noce guide on setting it up.
- Tue Mar 31, 2015 11:30 pm
- Forum: ArmA 3: After Action Reports
- Topic: [Tue] 31 Mar 2015 (Surprising Victory)
- Replies: 12
- Views: 12776
Re: [Tue] 31 Mar 2015 (Surprising Victory)
A2 FTL is best FTL. The perfect place in the chain of command. Also the ugl hleps sell the rextra esponsibility
- Tue Mar 31, 2015 12:56 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa_c72_lightningstrike
- Replies: 23
- Views: 20583
Re: fa_c72_lightningstrike
Thanks for all the feedback guys, after seeing a few of my missions played I think I have a better Idea how to approach them in the future. In terms of this mission, I plan to give it an overhaul ASAP: - I want to consolidate some of the enemy positions, so slightly less roaming AI, but make the obj...
- Mon Mar 30, 2015 6:25 pm
- Forum: Finished ArmA 3 Missions
- Topic: fa_c28_littlebirdies
- Replies: 8
- Views: 8183
Re: fa_c28_littlebirdies
So I tried messing with the taskConvoy function for a bit. I set the convoy groups to CARELESS, and actually removed the two checks on the convoy. So now the convoy should always go to the waypoint, and if they get shot at keep going until they are forced to stop (at which point I hope to make them ...