Search found 37 matches
- Sat Mar 09, 2013 2:00 am
- Forum: F3 Components
- Topic: [xx][CORE] Kegetys Spectator Script
- Replies: 7
- Views: 18624
Re: [CORE] Kegetys Spectator Script
For posterity, as mentioned on Skype earlier, the updated script that Strang posted functions perfectly, from the session conducted by PA last night. No glaring issues were noted, although it does appear that the map markers were removed, as well as the mini-map and unit-tags (There is, however, a l...
- Wed Mar 06, 2013 9:06 pm
- Forum: F3 Components
- Topic: [xx][FA] CO Folk ARPS Assign Gear Script
- Replies: 4
- Views: 24210
[xx][FA] CO Folk ARPS Assign Gear Script
Initial assessment: Only changes needed are gear variables, and the addition of the current alpha factions / removal of old factions. Code all still functions.
Documentation: Minor changes to script list.
Documentation: Minor changes to script list.
- Wed Mar 06, 2013 9:03 pm
- Forum: F3 Components
- Topic: [xx][FA] CO Folk ARPS Group Markers
- Replies: 1
- Views: 19606
[xx][FA] CO Folk ARPS Group Markers
Initial assessment: No change
Documentation: No change
Documentation: No change
- Thu Jan 31, 2013 3:02 pm
- Forum: ArmA 2: Discussion
- Topic: Joint Sunday Session w/ Project Awesome?
- Replies: 15
- Views: 16710
Re: Joint Sunday Session w/ Project Awesome?
There's no procedure, no, there are sign-ups for the first mission on Saturday, if you're interested in retaining a specific slot, but otherwise, it's very similar to Folk sessions in how we run it (but much less organised :P). The main events are on Friday and Saturday, 8pm GMT starts for both, wit...
- Sat Jan 05, 2013 3:47 pm
- Forum: ArmA 2: Mission Making & F2 Development
- Topic: Mission Idea I'm working on - Suggestions/Feedback
- Replies: 22
- Views: 23353
Re: Mission Idea I'm working on - Suggestions/Feedback
We've run a remake of DB with ACE/ACRE a few times now, and it's generally pretty amazing fun. On the note of comms between INDFOR and OPFOR, a whisper list is probably gonna be the best option, when you don't have ACRE. It's what we used for the first few runs, and I don't remember any glaring issu...
- Sun Dec 30, 2012 4:01 pm
- Forum: ArmA 2: Discussion
- Topic: [Sun] 06 Jan 2012 (Joint session with CiA)
- Replies: 11
- Views: 13361
Re: [Sun] 06 Jan 2012 (Joint session with CiA)
I'll be coming along, assuming my PC doesn't explode before then, hopefully bringing along at least a few PA guys.
- Fri Dec 28, 2012 11:56 am
- Forum: ArmA 2: Mission Making & F2 Development
- Topic: ACE and F2
- Replies: 4
- Views: 6048
Re: ACE and F2
Running that IFAK code in the faction gear scripts, like so: _success = [_unit, 1, 1, 1] call ACE_fnc_PackIFAK; will load up everyone's IFAKs with the max gear they can carry (For example, with the US Army, an Elastic Bandage, a normal bandage and a CAT). As Head says though, if you want to add ACE ...