Search found 37 matches

by Cam
Sat Mar 09, 2013 2:00 am
Forum: F3 Components
Topic: [xx][CORE] Kegetys Spectator Script
Replies: 7
Views: 18624

Re: [CORE] Kegetys Spectator Script

For posterity, as mentioned on Skype earlier, the updated script that Strang posted functions perfectly, from the session conducted by PA last night. No glaring issues were noted, although it does appear that the map markers were removed, as well as the mini-map and unit-tags (There is, however, a l...
by Cam
Wed Mar 06, 2013 9:06 pm
Forum: F3 Components
Topic: [xx][FA] CO Folk ARPS Assign Gear Script
Replies: 4
Views: 24210

[xx][FA] CO Folk ARPS Assign Gear Script

Initial assessment: Only changes needed are gear variables, and the addition of the current alpha factions / removal of old factions. Code all still functions.
Documentation: Minor changes to script list.
by Cam
Wed Mar 06, 2013 9:03 pm
Forum: F3 Components
Topic: [xx][FA] CO Folk ARPS Group Markers
Replies: 1
Views: 19606

[xx][FA] CO Folk ARPS Group Markers

Initial assessment: No change
Documentation: No change
by Cam
Thu Jan 31, 2013 3:02 pm
Forum: ArmA 2: Discussion
Topic: Joint Sunday Session w/ Project Awesome?
Replies: 15
Views: 16710

Re: Joint Sunday Session w/ Project Awesome?

There's no procedure, no, there are sign-ups for the first mission on Saturday, if you're interested in retaining a specific slot, but otherwise, it's very similar to Folk sessions in how we run it (but much less organised :P). The main events are on Friday and Saturday, 8pm GMT starts for both, wit...
by Cam
Sat Jan 05, 2013 3:47 pm
Forum: ArmA 2: Mission Making & F2 Development
Topic: Mission Idea I'm working on - Suggestions/Feedback
Replies: 22
Views: 23353

Re: Mission Idea I'm working on - Suggestions/Feedback

We've run a remake of DB with ACE/ACRE a few times now, and it's generally pretty amazing fun. On the note of comms between INDFOR and OPFOR, a whisper list is probably gonna be the best option, when you don't have ACRE. It's what we used for the first few runs, and I don't remember any glaring issu...
by Cam
Sun Dec 30, 2012 4:01 pm
Forum: ArmA 2: Discussion
Topic: [Sun] 06 Jan 2012 (Joint session with CiA)
Replies: 11
Views: 13361

Re: [Sun] 06 Jan 2012 (Joint session with CiA)

I'll be coming along, assuming my PC doesn't explode before then, hopefully bringing along at least a few PA guys.
by Cam
Fri Dec 28, 2012 11:56 am
Forum: ArmA 2: Mission Making & F2 Development
Topic: ACE and F2
Replies: 4
Views: 6048

Re: ACE and F2

Running that IFAK code in the faction gear scripts, like so: _success = [_unit, 1, 1, 1] call ACE_fnc_PackIFAK; will load up everyone's IFAKs with the max gear they can carry (For example, with the US Army, an Elastic Bandage, a normal bandage and a CAT). As Head says though, if you want to add ACE ...