Search found 154 matches

by harakka
Wed Nov 13, 2013 12:20 am
Forum: ArmA 2: Mission Making & F2 Development
Topic: Missions on the server
Replies: 196
Views: 293744

Re: Missions on the server

fkco_co74_red_snow_se Map: Chernarus JIP: Yes Scripts: F2 OA Folk 2-7-3, custom group HALO script and other misc. bits, UPSMON, Breath fog by tpw & Doolittle, GroupEject by Kylania Description: Spetsnaz detachment HALO jumps into the coastal Berezino region to sabotage CDF assets. By default it's n...
by harakka
Tue Nov 12, 2013 11:25 pm
Forum: ArmA 2: After Action Reports
Topic: [Tue] 12 November 2013 (Choose Chernarus or No Pants)
Replies: 7
Views: 8779

[Tue] 12 November 2013 (Choose Chernarus or No Pants)

Tonight we enjoyed the company of 29 fellow human beings as we strove toward a better future. A2 Red Snow Generals (foggy morning) Into The Sea A3 Exothermic Reaction Compound In Red Snow we saw a powerful attempt by a relatively small spetsnaz force to destroy key enemy assets. However even though ...
by harakka
Fri Nov 08, 2013 8:05 am
Forum: ArmA 3: Mission Making & F3 Development
Topic: Group Teleport System: How to?
Replies: 3
Views: 5672

Re: Group Teleport System: How to?

When using the group teleport, mention in the briefing that element leads need to ensure all element members are properly loaded in before using the teleport, otherwise the non-loaded people will be left behind. The teleport script is a bit ancient and could probably do with being some modernization...
by harakka
Fri Nov 01, 2013 11:42 pm
Forum: ArmA 3: Discussion
Topic: How to Whitelist Mods
Replies: 5
Views: 6745

Re: How to Whitelist Mods

The understanding is appreciated. We realize the situation is not optimal, especially compared to our extremely very well oiled A2 sessions. Concerning player counts, I read a recent RPS article that counts above 40 really slap the framerate down. That does not bode well, given that our Sunday count...
by harakka
Fri Nov 01, 2013 12:32 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: A3 gear, weights, capacities spreadsheet
Replies: 17
Views: 42240

Re: A3 gear, weights, capacities spreadsheet

It would indeed, I just haven't done so because it wasn't needed for F3 development. I'll put it on my todo list, or, should someone else want to scratch that itch, the code is in the first post.
by harakka
Fri Nov 01, 2013 7:56 am
Forum: ArmA 3: Mission Making & F3 Development
Topic: A3 gear, weights, capacities spreadsheet
Replies: 17
Views: 42240

Re: A3 gear, weights, capacities spreadsheet

Added filtering option to the spreadsheet's top row, thanks to EsotericReverie. Helps with looking only at the type of kit you're interested in.
by harakka
Thu Oct 31, 2013 3:26 pm
Forum: ArmA 3: Mission Making & F3 Development
Topic: A3 gear, weights, capacities spreadsheet
Replies: 17
Views: 42240

Re: A3 gear, weights, capacities spreadsheet

Spreadsheet updated for today's stable branch update.
by harakka
Mon Oct 14, 2013 9:52 pm
Forum: ArmA 2: After Action Reports
Topic: [Sun] 13 Oct 2013 (USMC is coming)
Replies: 7
Views: 9209

Re: [Sun] 13 Oct 2013 (USMC is coming)

I expected to have an IFV commander for this to tell me what to do but my initial crew got rolled into fireteams which dropped me in charge. Also, navigating in woods with no GPS is hard. It was my first time running IFV with FA but hopefully I wasn't too useless! I've put up the video so if anyone...
by harakka
Tue Oct 08, 2013 12:48 am
Forum: ArmA 3: Discussion
Topic: Why Are SP AI Squad Members So Frigging Stupid?
Replies: 18
Views: 19401

Re: Why Are SP AI Squad Members So Frigging Stupid?

The Arma AI has never been competent at small scale, I wasn't very surprised that it isn't this time around either. It is certainly unfortunate though. AI that's more aware of and capable at using its surroundings would make for more interesting opposition in multiplayer too.
by harakka
Mon Oct 07, 2013 9:05 am
Forum: ArmA 2: After Action Reports
Topic: [Sun] 06 Oct 2013 (Mines are safe to cross)
Replies: 17
Views: 18475

Re: [Sun] 10 Oct 2013 (Mines are safe to cross)

Morning Sortie - Bravo 1 FTL This was my first proper Arma 3 outing, yay! It's been a while since I've played in general, so I was a bit rusty and had to fiddle with the controls mid-game to get my push-to-talk key to not cause my viewport to swivel around madly. Sorry about that. The deal was pret...