Belenus
INDFOR Charlie RAT
Spawned with an AKSU, 4 mags and one single rocket. Recalling the lessons learned from previous assaults on the refinery, I noted scavenging more HEAT a primary task. But lo and behold, the truck we were sitting in was loaded with all kinds of ammo! And not the cheap stuff, either! We jumped out and hit the gravel, me dragging two brand new tandem warheads (I left two more in the truck should any other enterprising comrade feel the need to up the ante). Immediately, we spotted a couple of enemy soldiers two walls over, but stopped short of clearing them out as command was calling out an enemy IFV rolling in on us. Before our FTL could even ask where it's coming from, we were met by a bunch of comrades sprinting away from the west, soon joined my a BTR hauling ass eastwards. Not quite fast enough, though, as the aforementioned ass was soon riddled with chaingun fire. Trying to move past the chainlink fence, I took cover behind the burning BTR and drew my RPG as the Warrior moved in. Two direct hits and some fireworks later, I was out of ammo and about to draw my AK when the SL screamed something about "One more". I was about to ask "One more what?", and then it hit me
Holy Stones
INDFOR A2 AAR(?)
Classic zergrush. Opfor didn't even have the time to engage properly.
Shady Harvest
BLUFOR B2 RAT
As with any group fieldtrip, the hardest part was sorting out the transport. Despite the roaring of the Iroquois (UH-1) and the Goldfish (???) above, the first town was cleared with few major incidents (thanks MAT!), except for our AR somehow managing to fall down the hill. As in, the entire hill. Town no.2 was a bit hairier. We snuck up on the unsuspecting enemy, rushed in guns blazing, and were greeted by a charging T-34 that died before getting a single shot off. Moving in through the houses, we reached a parked Huey, surrounded by friendlies, but with a guy sitting inside. I couldn't judge the uniform with NV, and as I was asking the FTL what was going on, the two pilots jumped out and let loose. Two seconds later, they were both dead, and half the team was shouting "BLU-on-BLU"
. We proceeded clearing buildings, and as the message got out that Aziz was taken in, I round the corner and get shot by the very last guy in the entire town. The burden of my vengeance was left to our AR.
Cinderella
Opfor Bravo RAT
Shabaz again
. We moved across the river, sneaking as close as possible to the settlement, only to have the Bradley nearly run us over when we got there. I missed the one rocket I had, and as the IFV pirouetted across the field, we stormed the walls. Unfortunately for me, as awesome as the FAL is, it's not exactly a MOUT-optimized weapon.
The Colonels
INDFOR A2 AR
Zergrush kekeke. Climbing on the station roof, I took a bullet to the noggin, but not before taking the legs out from under an enemy FTL. I consider it a victory, though, as his friend stayed behind to heal him, and they both got killed by Bravo
Danger Zone
We all took up AT slots
Here's a thought: play this mission directly before Shady Harvest. When the marines pile out, they all have their lasers on, and keep waving them around. If there weren't so damn many of them, it would've been a turkey shoot. Meanwhile, Shady harvest looked like a rave. When we approached the second town, the opportunity was perfect to tell everyone "pick one" and get two beams per target ready to fire. Instead, you can't designate something with lasers when everything has lasers on it.