Two Days to Retirement
Alpha 1 FTL
- Zitron, Mamba, Xenu
A1 were to assault from the west. We did. Everybody else died, and then we died too.
- A1 : Phoenix, A2 : awaitz, A3 : Croc
Wait a minute. You mean we get to hide behind these nice walls whilst Blufor and Indfor have to infiltrate us? Happy days.
I put a fireteam to the northeast, one to the north, and one to the south with orders to retreat when engaged by the enemy. The plan was to huddle together and take it easy whilst drawing whomever wanted into a fight in the centre of the village. A3 managed to find a totally sweet place for the Ammo truck, and SuperU got to hang out in a safehouse with me.
It worked quite all right. awaitz and gang were the first to engage Blufor, and that firefight went back and forth for a bit. I told them to withdraw, and it seems to have worked, as not many Blufor were left. (Or so it seemed.)
Croc and A3 got some contacts to the as well, and i started using the remnants of A2 as a moving team to provide extra assistance to whomever was under the most stress.
A3 and Phoenix got something going to the south as well, but since i thought whomever was left was Indfor, and since the hostage was of no importance to them, moving A1 up to support A3/2 became necessary. This seems to have worked since we won.
Unfortunately somebody managed to blow me up along the way. Maybe i shouldn't have given the hostage a chemistry set to play with.....
A1 : awaitz, A2 : MrLink, A3 : Bodge
Alpha had an easy time in the beginning of this mission. Whilst Bravo were exposed and got shot up pretty bad all Alpha had to do was to enter and secure a little hamlet. Which provided us with the wonders of hard cover. Alpha 1 got shot up a bit? (Where did those men get lost?) and got to be more of a free form element. A2 and 3 got us a little hamlet and things stalled. Lots of stuff to the north, and a failed advance by Bravo meant that not much happened for a while. In the end i grew kind of bored and sent Alpha 3 up the road to the northwest in order to get into the forest. A1/2 followed suit, and the area we ended up in was safer than most.
By this time CO Draakon had decided to watch from the sky instead, so i was now enjoying the lead of Alpha, remnants of Bravo, an IFV, and a Tank. Yay!
Bravo and the tank finally managed to disentangle themselves from the position east of the hamlet, and started their slow move towards Alphas advanced position. We advanced slowly towards the end of that forest section and i intended to set up at the edge of the forest in order to slow things down and get all elements in line.
Which might have worked if it hadn't been for the tank and the IFV deciding that moving forwards from the edge of the forest was a good idea.
Granted, some comms might have been misunderstood, but that was pretty annoying since we were finally a functioning force again, and that move caused us to fall completely apart.
(Or at least i pretty much lost it then.....)
All of a sudden comms are lit up by reports of T-?? tanks everywhere and SPGs galore. Kudos to tank and IFV and anybody else who managed to get rid of those targets with nary a scratch. Thereafter things got a bit too confusing, i ordered Alpha to advance through some pretty insecure terrain, Bravo was somewhere to my west, and the tank was acting as an independent spear of the operation. I tried to run after the tank, and got shot in the face.
This was one of the times when commanding a disorganized force was actually fun. There was a LOT going on, and my fireteams managed to do what they were told with impressive efficiency.