Alternate ideas for a mechanised (new style) FOLK platoon:
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For each SQL/CO
1 BTR-40 (DSKHM?)
For each HMG element
1 BRDM-2
For each HAT element
1 BRDM-2 ATGM
For every 2 fireteams
1 BTR-60 OR 1 M113
For every 2 attachments other than HMG/HAT
1 Unarmed BTR-40
The BTR-60 has capacity for 8 passengers, and the M113 for 11, so either fireteam members could man the vehicle, or they could have dedicated driver/gunners. With the typical 3 fireteams per squad, this layout may be somewhat heavy on the armour, so an alternate setup could be:
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For each SQL/CO
1 BTR-40 (DSKHM?)
For each HMG element
1 BRDM-2
For each HAT element
1 BRDM-2 ATGM
For each fireteam
1 unarmed BTR40
For every two non HMG/HAT attachments
1 unarmed BTR40
This second layout reduces the vehicle mounted firepower, placing the focus more on quick infantry combat with high mobility, rather than relying on vehicle firepower. Next a very partisan layout may be as follows:
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For each SQL/CO
1 unarmed BTR-40
For each HMG element
1 Military Offroad (M2)
For each HAT element
1 Military Offroad (SPG-9)
For each fireteam
1 unarmed BTR40
For every two non HMG/HAT attachments
1 unarmed BTR40
This takes away the guided ability of the HAT team, and reduces the anti-tank firepower of the HMG team. It also makes them more vulnerable, which encourages caution and puts a higher emphasis on careful scouting of enemy emplacements/heavy weapons. It is by far the most mobile version of the armour layout, whilst still retaining some armoured protection from small-arms fire for the fireteams and lighter weapons teams.
Finally, an unarmed, light version of the layout. It's not mechanized as much as motorised, but it is still a viable setup for unit mobility:
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For each CO/DC
1 UAZ
For each squad
1 Ural
For ALL attachments
1 Ural
This does focus the squads, and is more apt for ferrying infantry to the fight, as opposed to active vehicular support. By adding an M113, Military offroad (M2) or BRDM to each squad, mobile support may be added into the setup.
Throughout all of these it is important to consider that, whilst vehicles are great fun, they can make a mission too easy, and put too much power in the hands of a small percentage of the players on a server. This is why it's important to use lighter vehicles with higher vulnerability, as then caution is actively taken by vehicle crews, and more cooperation is needed between troops on the ground and drivers in their angry houses.