[A-10] A-10C Session & TARS Test (1/7 or 1/8)
Posted: Sun Jan 02, 2011 5:43 am
Okay, here's the deal.
I have not played an actual *game* of A-10 in over a month. Yes, I know that I've been working on TARS and neglecting actually playing the game and that is no one's fault but mine. But, we need to actually do an A-10 session and soon. So, that's the primary basis for this thread--let's figure out when the best time would be for us to do a session.
I can do next week on Friday night (1/7) after 6 PM EST/2300UTC, but that might be a little late for our European friends. Alternatively, we could do Saturday morning (1/8) sometime after 9 AM EST/1400UTC which would allow us to do IL-2 if Hojo is still planning on doing an IL-2 shindig.
The other thing is that TARS is nearly in beta and in all likelihood will see its first beta release very soon if no major bugs are found in the near future. I would like to do an internal test before release to a wider audience. It would be good to squash any showstoppers that might evidence themselves with a playercount higher than what I've been able to manage "internally." So, if we play DCS A-10, we can test TARS.
I have not played an actual *game* of A-10 in over a month. Yes, I know that I've been working on TARS and neglecting actually playing the game and that is no one's fault but mine. But, we need to actually do an A-10 session and soon. So, that's the primary basis for this thread--let's figure out when the best time would be for us to do a session.
I can do next week on Friday night (1/7) after 6 PM EST/2300UTC, but that might be a little late for our European friends. Alternatively, we could do Saturday morning (1/8) sometime after 9 AM EST/1400UTC which would allow us to do IL-2 if Hojo is still planning on doing an IL-2 shindig.
The other thing is that TARS is nearly in beta and in all likelihood will see its first beta release very soon if no major bugs are found in the near future. I would like to do an internal test before release to a wider audience. It would be good to squash any showstoppers that might evidence themselves with a playercount higher than what I've been able to manage "internally." So, if we play DCS A-10, we can test TARS.