This instance wasn't gaming. Well, you really can't say it was gaming, because Ebasses orders for bravo squad around were to just be on the lookout. He might have but them there on purpose, knowing it was a overused LZ, but he might had not. Nothing on the briefing pointed towards it. Heck, even half of bravo didn't even look down the LZ until the chopper came in.Macaco wrote:I don't know where exactly they landed but I'd bet (and it was said) the Ins was only there via gaming, ie "This is where they always land, so send some dudes out there." Gaming to find the LZ then claiming "Well it's a real life threat, if you don't want it blown up don't land there" is a bit ridiculous.
It's also really hard to detect/know if metagameing is involved. For example, I have seen some repeated plans and they have gone better, but the CO who is repeating the plan didn't play when the first version of the plan was used. Also is a consideration of each players knowledge of the terrain. At this point, pretty much everyone almost knows Takistan and Chernarus at the back of their head. In fact, CompundIt is a case of terrain knowledge. The blufor CO might had ordered the LZ there because of the terrain advantage from the AO. Ebass however didn't plan bravos movement there based on a possible LZ location there because the terrain might give cover. He moved his troops around based on the advantage he can get towards the AO from what the terrain can provide.
The whole discussion seems to sparked around the fact what happened on that Compundit mission. I'd say what happened to the chopper was part of the game. It's as big threat as is a whole compound booby trapped by IED and then a whole squad getting blown up. So one faction got outmaneuvered by another faction.