Workshop for all Mission Engineer Comrades. Home of the FA Mission Making Template.
Lexer
Host
Posts: 140 Joined: Mon Sep 05, 2016 1:13 pm
Location: Scotland
Post
by Lexer » Thu Jan 04, 2018 7:17 pm
FA3.5.0 released. Available here:
https://github.com/Raptoer/F3/releases/tag/v3.5.0
Major changes:
The JIP, Cache and Radio modules have been removed
Briefing ORBAT now lists FAC and JTAC roles
A new Disable Thermals component has been added
SWS has been replaced with a modified version of the BIS (End Game) Revive System
F3 spectator has been replaced with the BIS (End Game) Spectator System
F3 nametags have received an overhaul
Wolfenswan's ws_fnc has been updated and our own bug fixes and optimizations applied
Varies components have been updated to properly support the new IDAP faction.
Many small changes, bug fixes, and optimizations
Ask and you shall receive
Lexer
Host
Posts: 140 Joined: Mon Sep 05, 2016 1:13 pm
Location: Scotland
Post
by Lexer » Thu Jan 11, 2018 7:27 pm
FA3.5.0a released. Available here:
https://github.com/Raptoer/F3/releases/tag/v3.5.0a
Major changes:
Potential fix for weird hang on mission ending
Fixes for nametag related script errors
Removal of the "Wait to be revived" hold-action
Ask and you shall receive
Lexer
Host
Posts: 140 Joined: Mon Sep 05, 2016 1:13 pm
Location: Scotland
Post
by Lexer » Wed Mar 14, 2018 7:07 pm
FA3.5.1 released. Available here:
https://github.com/Raptoer/F3/releases/tag/v3.5.1
Major changes:
Re-Added cache component
Re-Added preMount component
Added spectator slots
Removed disableTIEquipment from vehicle init fields
Headless-client support has been added to setAISkill
dynamicViewDistance has been rewritten using Event-Handlers
createGarrison (ws_fnc) has been expanded to work with factions
Many assignGear fixes
Many small changes, bug fixes, and optimizations
Ask and you shall receive
NikkoJT
Host
Posts: 524 Joined: Mon Feb 27, 2017 2:08 am
Location: In the missionmaking bunker
Contact:
Post
by NikkoJT » Tue Apr 27, 2021 5:36 pm
Good news, everyone! The latest version of FA's F3 template is now available - 3.5.5!
Note: versions 3.5.2 through 3.5.4 did exist but weren't posted in this thread. Don't worry about that - use 3.5.5.
Click here to download the template and see the changelog on the FA F3 GitHub
Major changes:
Rebalanced difficulty settings
New Mission Conditions briefing tab
New Combat Life Saver assignGear class
Fixes and improvements across many features
Please use this template version for future missions until the next release.
FA missions & session host. Tank appreciater.
NikkoJT
Host
Posts: 524 Joined: Mon Feb 27, 2017 2:08 am
Location: In the missionmaking bunker
Contact:
Post
by NikkoJT » Mon May 24, 2021 6:28 pm
A new FA F3 version, 3.5.6, has been released!
This version contains a couple of small changes and one big fix for a critical bug with Zeus. Existing missions need to be retrofitted with the fix for the Zeus bug, otherwise Zeus slots won't work properly. A patch for that is attached to this release.
Click here to download the 3.5.6 template and see full change notes.
Note: missions from 3.5.1 and earlier MUST have their Zeus/Game Master modules replaced with new 3.5.6 modules when applying the Zeus fix. Pre-3.5.2 modules have different init setups that do not work with the new files.
FA missions & session host. Tank appreciater.
NikkoJT
Host
Posts: 524 Joined: Mon Feb 27, 2017 2:08 am
Location: In the missionmaking bunker
Contact:
Post
by NikkoJT » Sat Apr 01, 2023 7:07 pm
A new version has been released. This update includes shiny new features and some fixes.
New features:
- Improved vehicle FCS
- Snowy weather settings
- Long range radio channels
- Yaaaay!
See the full FA3.5.7 changelog and download the new template here.
FA missions & session host. Tank appreciater.