[Snippet] NATO Woodland & CSAT Russian uniform textures
Posted: Fri Jul 15, 2016 3:27 pm
ARMA3 includes two "hidden" uniforms which were never finished. However, as they are still included in the game files they can fairly easily be applied.
Add the code at the end of init.sqf to make the magic happen.
The textures will cause minor to severe clipping issues on uniforms they aren't intend for.
Helmets won't be affected.
MTP Woodland
Applies to: All NATO Combat Fatigues.
Russian
Applies to: All regular CSAT Fatigues.
Add the code at the end of init.sqf to make the magic happen.
The textures will cause minor to severe clipping issues on uniforms they aren't intend for.
Helmets won't be affected.
MTP Woodland
Applies to: All NATO Combat Fatigues.
Code: Select all
player setObjectTextureGlobal [0, "\a3\characters_f\BLUFOR\Data\clothing_wdl_co.paa"];player setObjectTextureGlobal [1, "\a3\characters_f\BLUFOR\Data\clothing_wdl_co.paa"];;
Applies to: All regular CSAT Fatigues.
Code: Select all
player setObjectTextureGlobal [0,"a3\characters_f\OPFOR\Data\clothing_rus_co.paa"];
player setObjectTextureGlobal [1,"a3\characters_f\OPFOR\Data\tech_rus_co.paa"];