@pook_Backpacks - 16 kB - Simple mod, lets A2 units (CDF, USMC, NAPA etc) use backpacks. They won’t be visible but will still work.
@rhs_cargosystem - 7.5 MB - Lets infantry ride on the top and sides of some soviet vehicles (BTR-60, BMP-2, BRDM-2, T-55, T-72) via addition of a module (which could be placed wither per mission or as part of a new F2 fork). Has some cool features like being able to bang on the armour to get the attention of the crew, and infantry being thrown off and stunned when the vehicle is hit by AT fire. The awesome part of this this that you can now do mechanized infantry with one IFV/APC per squad, with half the team on the inside and half outside. Not to mention being able to pull of some tank desant glory charges clinging onto the side of a T-55!
@st_bunnyhop - 147 kB - We're already running stmovement as part of the modset, so adding this is logical. It also removes the issue of using it in adversarial if we all have it, and it makes moving around areas with low fences a little easier.
That's been my thinking with this, trying to get the most out of any new possible content, as well as filling in gaps in exsisting rosters, like there being no desert Russians. I agree with Pr3sario's suggestions wholeheartedly, and would also add Desert USMC (http://www.armaholic.com/page.php?id=7328) to that. There's also some nice re-skins for US desert units into woodland ones, so we can have Bradley's and Strykers to play with in Green. That'll give mission makers so much more flexibility with just a few additions.kalelovil wrote:Mods which add new factions, vehicles and vehicle variations, particularly armored stuff, so long as the quality difference between them and vanilla is not too distracting.
As Wolfenswan mentions, the RHS mod has some cool stuff, it also has some parts (vehicles) available separately. The RH AK pack is cool too, as are the RH packs in general. They tend to add weapons we'd use, rather than drowning us in Thermals and NVG.
Maps wise, I agree with a fair few of the suggestions so far (Clafghan, MBG Nam, SMD Sahrani in particular) and would have to add F.A.T.A. to the list (http://www.armaholic.com/page.php?id=22057) since it's absolutely beautiful. I think it's safe to say that SMD will probably be in since the sheer level of broken in our current Sahrani is what prompted this change in the first place. On that subject, it should also be possible to do a straight port over of missions to the new terrain.
Oh, and if anyone knows of a good, standalone (or close to) M72 LAW mod then please for the love of god let us know!
http://forums.bistudio.com/showthread.p ... -RG-31-Mk5Crocuta wrote: After our recent "road trip" style missions it might be fun to try out a few small patrol/recon vehicles for fireteams. Maybe even an MRAP? I might dig around and see if there's anything we could use which will bring something new to the table.
http://www.armaholic.com/page.php?id=21341