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[Sun] 10 Apr 2016 (Accident Implies Nobody's To Blame)

Posted: Mon Apr 11, 2016 12:56 am
by darkChozo
A spectacular 33 comrades joined us for a night of killing AI and each other. Sometimes we even meant for it to happen!



Runlist:
  • Radio Gaga
  • Delivery Denied
  • Cornered
  • Assault and Battery
  • :dance: Afterparty! :dance:
  • Amazing Race
  • Salt Flyers
  • Shipping Problems
  • Amazing Race
  • Jets
  • HELICOPTERS
  • Shipping Problems
  • Plumbers
  • sleep
You may have attended today's Workshop. If not, considering attending a future one on Sunday at 18:30 British time, right before the session. Learn how to get shot in style!

Finally, we will be adopting Tanoa a week after it's official release in the next couple of months. Start saving up now, so you can catch virtual malaria in the future!

Re: [Sun] 10 April 2016 (Accident Implies Nobody's To Blame)

Posted: Wed Apr 13, 2016 9:12 am
by madrak_the_red
GeEom: Mortar Whisperer

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Re: [Sun] 10 April 2016 (Accident Implies Nobody's To Blame)

Posted: Wed Apr 13, 2016 10:53 pm
by Boarnoah
Assault and Battery
B1 AR
We lost half the fire team entering the town, it didn't help that I managed to get squad leader and fire team leader mixed up and reported a dead squad leader on platoon net. Lost connection shortly after that, my apologies fireteam hope you guys made it out alive from that. :cry:

Re: [Sun] 10 April 2016 (Accident Implies Nobody's To Blame)

Posted: Sun Apr 17, 2016 10:31 pm
by AJAX
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