- Swampfolk
- Zak SWS
- Thorn (limited objectives)
Next, we played Zak SWS, which in addition to being the fourth instalment of the series that began with Pancho, was also an opportunity for us to see how head's new Simple Wounding System would work. Party scientists are anxious to hear what you thought of this new system, as it's currently slated to be part of the next version of F3. As for the mission itself, despite the presence of far heavier enemy assets than we've encountered in previous missions of the series, the town of Zaros fell in under an hour of fighting. Thank you again to all comrades for helping ensure the wave-based reinforcement ran smoothly. Finally, we played a limited objectives run-through of emerging classic, Thorn, during which our force combed the hills for - and destroyed - several enemy mortar positions. Thank you to all who came along.
As ever, please post your thoughts, feedback, screenshots and video here - comrade YouTube Hero SuperU's FA doesn't just produce our video idents, but provides leadership and guidance to propaganda artists. We also have a new YouTube channel that he manages so if you have any content you think should feature then let him know and he will sort you out, for more info check out this thread!; more guidance on video editing for Folk ARPS is provided by comrade Ferrard Carson. Posts in the AAR threads really help us (the hosts and mission makers), both with understanding how we can improve the experiences, and showing potential comrades what our sessions are like.